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The crocodile, yeti, and spider, each with their own unique set of useful characteristics, will be available on update but engage at your own risk. – A new set of troublesome creatures are now roaming Atlas for you to battle and tame. – Is that an earthquake or the impending sound of doom?įor the Elephant, Crab, and Grand Tortugar have been added, allowing your giant tames to load up with cannons, torpedos and other armaments to wreak maximum havoc on your foes. Neben diesen Makro-Änderungen, die den aktuellen Stand des Spiels erheblich verändern werden, haben wir auch einige spaßige Ergänzungen auf der Mikroebene (Zähmungen, Strukturen, Gegenstände) eingebaut, um Ihr nächstes Kapitel von Abenteuern aufzupeppen. Diese Änderungen werden in den unten stehenden Anmerkungen näher erläutert. Die Karten wurden geändert, um diese neuen Passatwinde zu berücksichtigen und neue strategische Zonen und Möglichkeiten für zufriedenstellende Einsätze zu bieten. Selbst die erfahrensten Kapitäne werden einige neue Techniken erlernen müssen, um diese neuen Reisekorridore zu meistern und ihr strategisches Potenzial voll auszuschöpfen. Passatwinde sind vorhersehbare Segelrouten auf der neuen Karte, die Schiffen einen Windschub geben, wenn sie entlang der Windrichtung reisen.
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Mit dem neuen Update und dem Wipe unserer Server werden die Spieler feststellen, dass sich die Winde dramatisch gedreht und die Welt von Atlas für immer verändert haben.ĭie bedeutendsten Unterschiede sind auf der Karte in Form von Passatwinden zu sehen. I realize it's an early access and a work in progress so I can't wait to see what else is added to the game.Nun, meine Damen und Herren Piraten, es ist endlich soweit. Though the game is fun, it could use a little more story and direction also. The problem is is that it is triggered way too easily, even when inching along, and sometimes it is hard to stop sliding before you plunge into a cavern that you can't dig your way out of before you die of suffocation. One mechanic I absolutely cannot stand is the "slide" mechanic where your character does a cool surf maneuver when moving down a steep grade. The devs also made the progression a lot better with the need to upgrades to larger and more complex machinery. The physics of the rover vehicles were completely wacked at first but they seemed to have smoothed it out finally. All of the different planets with their unique biomes can be hauntingly beautiful. Love the physics of the planets and the moons with their orbits and dynamic lighting with the movement around the sun. I fully anticipate them figuring this out ASAP though.
#Astroneer steam release tiem free#
Pros: Incredible visuals, tactile UI, diverse solar system, multiplayer, new added goals that make me want to progress, free customization Cons: some annoying bugs and sub par performance in multiplayer. This is an excellent indie title, and proof that developers can make early access games and release a solid product at the end. The game has 6-7 distinct new planets, all with their own visuals and things to do, and the game now has an overarching "story" that pushes you from planet to planet while you try to understand these massive monolithic structures. The visuals are spectacular, I often find myself standing on the top of a mountain taking watching a sunset, or standing in my base listening to the hums and beeps of my modules whirring while I wait. The Astroneer is a wonderful and accessible open world survival crafting game, where you land in a solar system and need to survive. Astroneer is a wonderful and accessible open world survival crafting game, where you land in a solar system and need to survive.